Name | Description | Category |
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| Sigil of the augmented thrall | The max hits of your thralls are multiplied by 5. | Combat |
| Sigil of the lightbearer | Special attack regeneration will become 15 seconds per 10%. If a Lightbearer ring is also equipped, special attack regeneration will become 10 seconds per 10%. | Combat |
| Sigil of precision | You gain 50% more accuracy in all styles against all monsters. | Combat |
| Sigil of specialised strikes | Activate the Sigil to reduce the cost of your next Special Attack that costs more than 10 energy by 10. This effect lasts for 12 seconds and has a 20 second cooldown. | Combat |
| Sigil of the porcupine | On level 71-90, 91-110, and 111+ Worlds: Activate the Sigil to recoil 4 damage to your attacker for every hit you take. On level 3-50 and 51-70 worlds: Activate the Sigil to recoil 2 damage to your attacker for every hit you take. The effect lasts for 15 seconds and has a 1-minute cooldown. | Combat |
| Sigil of binding | Activate the Sigil to get a 75% magic accuracy buff on your next binding spell within the next 12 seconds. The Sigil has a 15 second cooldown. | Combat |
| Sigil of fortification | Your defence is increased by +50 for stab, slash, crush, and ranged. | Combat |
| Sigil of the ruthless ranger | Upon dealing Ranged damage, you have a 10% chance to cripple the target's movement. The effect deals 15 damage (10 damage in the level 3-50 combat bracket) over the next 6 seconds and drains a total of 15 run energy. The damage is doubled against targets with no run energy. A target can only suffer from one crippling effect at a time. | Combat |
| Sigil of the formidable fighter | Your melee accuracy is increased by +30 in stab, slash, and crush. Upon a successful hit, you have a 30% chance for your next hit to deal +10 damage. The chance to deal +10 damage on your next hit does not apply to special attacks. | Combat |
| Sigil of the menacing mage | Upon dealing Magic damage, you have a 10% chance to curse the target. The curse deals 18 damage (12 damage in the level 3-50 combat bracket) over the next 6 seconds and heals you for the same amount. A target can only be under the effect of one curse at a time. | Combat |
| Sigil of swashbuckler | The attack speed of all melee weapons with a base attack speed above 4 will be reduced by 1. Cannot be used in conjunction with the sigil of the gunslinger or the sigil of arcane swiftness. | Combat |
| Sigil of gunslinger | The attack speed of all ranged weapons with a base attack speed above 4 will be reduced by 1. Cannot be used in conjunction with the sigil of the swashbuckler or the sigil of arcane swiftness. Excludes the crystal bow, Bow of Faerdhinen, and Morrigan's thrownaxe. | Combat |
| Sigil of arcane swiftness | The attack speed of all magic weapons with a base attack speed above 4 will be reduced by 1. Cannot be used in conjunction with the sigil of the swashbuckler or the sigil of the gunslinger. | Combat |
| Sigil of adroit | Increases your Accuracy by 1% against players and NPCs for each Hitpoint you're missing. This means if your max HP is 99 and you're sitting at 50 HP, you'll gain +49% Accuracy against enemies. | Combat |
| Sigil of onslaught | Increases the number of targets that Chinchompas and Ancient Magicks can damage from 9 to 11, as long as they're within a 3x3 radius of the initial target. | Combat |
| Sigil of restoration | Upon a successful hit, restore 10% of the damage dealt (rounded up) to your Hitpoints. This works against both players and NPCs but excludes multi-target attacks and Special Attacks. | Combat |
| Sigil of barrows | Prevents Barrows armour sets from degrading and adds +40% Accuracy to attacks from Barrows weaponry against players and NPCs. | Combat |
| Sigil of the hunter | You gain three Chinchompas per successful Chinchompa capture. | Skilling |
| Sigil of the infernal chef | Provides a 20% chance to instantly cook fish that are caught while Fishing, granting Cooking experience regardless of level requirements. | Skilling |
| Sigil of the infernal smith | Provides a 20% chance to instantly smelt bars from the ore you mine, granting Smithing experience regardless of level requirements. | Skilling |
| Sigil of nature | Choose your own Farming Contracts. Farming cycles occur every minute instead of every five minutes, allowing crops to grow 5x quicker. | Skilling |
| Sigil of devotion | Dropped Bones are automatically buried. Ashes are automatically scattered. Prayer XP gained from these activities is increased by 200%. | Skilling |
| Sigil of revoked limitation | Allows Revenant weapons' +50% Accuracy/Damage buff to apply to NPCs anywhere. | Utility |
| Sigil of last recall | Activate the Sigil to teleport back to the location from which your most recent teleport occurred. Once activated, the Sigil has a 5-minute cooldown. | Utility |
| Sigil of the bloodhound | You have a 75% chance for a clue scroll to return the reward casket after you complete a clue step for any tier. | Utility |
| Sigil of faith | You have a 40% chance to gain twice the number of Prayer points when consuming Prayer-restoring potions. | Utility |
| Sigil of prosperity | You have a 20% increased chance to receive loot from the Global Deadman Mode loot table. | Utility |
| Sigil of slaughter | Pay 60 Slayer Points to choose your own Slayer Task. You have a 50% chance for a Slayer Task kill to not count towards the task while still gaining you Slayer XP. This Sigil does not stack with any bracelet effects. | Utility |
| Sigil of the fortune farmer | All clue scrolls will drop as stackable scroll boxes that can be opened when this sigil is attuned. | Utility |
| Sigil of versatility | Activate the Sigil to instantly swap your Spellbook to any unlocked Spellbook while outside of combat. | Utility |
| Sigil of the serpent | Activate the Sigil to cure venom and poison, as well as gain immunity from both effects for 10 minutes. Once activated, the Sigil has a 3-minute cooldown. | Utility |
| Sigil of preservation | Stats boosted above your base level will not drain over time. | Utility |